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2 June 2026

  • 23:3923:39, 2 June 2026 Greenwater River (hist | edit) [239 bytes] Milo (talk | contribs) (Created page with "Flowing from Solemn Lake and the wetlands inside the Razorleaf Jungle, the Greenwater is said to host deadly carnivorous fish and other dangers. It has dangerous currents and jagged rocks all throughout with its proximity to the mountains.")
  • 23:3923:39, 2 June 2026 Bluewater River (hist | edit) [156 bytes] Milo (talk | contribs) (Created page with "The Bluewater flows from Blood Loch northeast through the Frostwood and into the sea. Parts of it are known to freeze over throughout the autumn and winter.")
  • 23:3823:38, 2 June 2026 Blood Loch (hist | edit) [303 bytes] Milo (talk | contribs) (Created page with "A massive lake that the beasts of Fangor's Fields use as a watering hole. This makes it an exceptionally dangerous place, as monstrous creatures roam the plains of Guulrath. This lake is said to also house hostile creatures beneath its surface. It takes its name from the many prey that are taken there.")
  • 23:3823:38, 2 June 2026 Ghostwood (hist | edit) [211 bytes] Milo (talk | contribs) (Created page with "The Ghostwood is said to be a haunted forest teeming with all manner of lost and troubled souls. Living up to its ominous name, there is no recorded history of anyone ever returning after entering the Ghostwood.")
  • 23:3823:38, 2 June 2026 Frostwood (hist | edit) [301 bytes] Milo (talk | contribs) (Created page with "A large wood of ancient trees in a land that's always wintry, the Frostwood is home to several large beasts and frost giants. Always unseasonably cold, the Frostwood isn't known to be inhabited by any form of humanoid. As the frost giants are not friendly to outsiders, travel here is not recommended.")
  • 23:3823:38, 2 June 2026 Feywood (hist | edit) [267 bytes] Milo (talk | contribs) (Created page with "As its name suggests, the Feywood is full of all manner of fey, and they do not suffer outsiders. Thousands of years of all sorts of monstrous creatures surrounding the forest have left the fey there hostile to intruders. It is best to avoid this forest at all costs.")
  • 23:3723:37, 2 June 2026 The Eye of Nelroth (hist | edit) [435 bytes] Milo (talk | contribs) (Created page with "The Eye of Nelroth is a massive volcano in the southern part of Guulrath. Regularly active, there are few who dare to venture here, especially as it is known to be a favorite spot of dragons and people looking to make a sacrifice to the god of slaughter. Some believe that somewhere near the heart of the volcano is an infernal forge, said to be the birthplace of many an evil artifact, however, no such place has ever been discovered.")
  • 23:3723:37, 2 June 2026 Zrajbon (hist | edit) [265 bytes] Milo (talk | contribs) (Created page with "In the heart of the badlands of Guulrath, there is a massive stepped pyramid. What purpose it serves, what mysteries it holds, none living can say. All that is left to time of this pyramid is its name: Zrajbon. The people of Guulrath avoid these lands at all costs.")
  • 23:3723:37, 2 June 2026 Milburg (hist | edit) [457 bytes] Milo (talk | contribs) (Created page with "The newest colony city established in Guulrath by Yondaran interests, Milburg was founded in 823 YSK. Governed locally by the Earl of Milburg, this is the most modest city established by then Wayfarer Gnome Expedition Company, however, it has the most ambitious dreams. This city was established to be a hub for adventurers of all walks of life to explore Guulrath and plunder its ruins and mysteries for wondrous artifacts in exchange for glory and riches.")
  • 23:3723:37, 2 June 2026 Barton (hist | edit) [471 bytes] Milo (talk | contribs) (Created page with "Established in 759 YSK, Barton is the second colony created on behalf of the Wayfarer Gnome Expedition Company. The Marquesses of Barton are said to have sharp military minds, and have slowly built up a large military force there in the name of the crown. While not the hub of trade as its predecessor city of Wayfarton, Barton and its surrounding lands have become massive agricultural wonders, bringing much coin back to the Wayfarer Gnome, and by extension, the crown.")
  • 23:3623:36, 2 June 2026 Wayfarton (hist | edit) [435 bytes] Milo (talk | contribs) (Created page with "In 685 YSK, the first colony of the Wayfarer Gnome Expedition Company was established in Guulrath. Over the past 300 years it has become a fully-fledged city, and a thriving port of trade. While still sovereign to the Serpent Kingdom, the local rule is governed by Duke of Wayfarton, who is appointed by the Serpent King. The most recent appointee is the king's uncle Zarus, who is said to grown fat off the spoils of Wayfarton Castle.")
  • 23:3523:35, 2 June 2026 Volgraad (hist | edit) [464 bytes] Milo (talk | contribs) (Created page with "Volgraad is known as the city of the undead. Ruled by an unknown number of quarreling liches, the city is populated entirely by various forms of undead, risen to fulfill their masters purposes. While it is by all means considered unwise for any living person to ever venture here, the liches do have unfathomable riches and powerful relics in their possession, and will reward handsomely those willing to collect items of interest from places they dare not travel.")
  • 23:3523:35, 2 June 2026 Suldon (hist | edit) [313 bytes] Milo (talk | contribs) (Created page with "Suldon is a village of Kalashtar that is rather isolated from the world. There, the Kalashtar live in harmony, souls mingling with hints of Astoria, the plane of dreams. Some of them practice psionics and are rumored to be unfathomably powerful. However, by all accounts, they are a peaceful, albeit isolated people.")
  • 23:3523:35, 2 June 2026 Iverfrost (hist | edit) [506 bytes] Milo (talk | contribs) (Created page with "The citadel of the frost giants, it is said no humanoid has entered this place and left alive. The frost giants of Iverfrost are the wardens of the Frostwood and said to have once ruled the VonDeth. As the lands of the Frostwood and Iverfrost are always wintry, the frost giants are right at home. Though there are other isolated clans of druidic giants throughout the land, the giants of Iverfrost are brilliant smiths, sharp rangers, and vicious barbarians. Mortals are cau...")
  • 23:3423:34, 2 June 2026 Cragnox (hist | edit) [1,251 bytes] Milo (talk | contribs) (Created page with "Cragnox is a city made of gold. Not figuratively, as in the city is good at turning a profit, but literally, as in the buildings are made of gold. Archaeologists believe that the gold was mined directly from the surrounding Blackfang Mountains some 10,000 years ago. As written history was not a priority in Cragnox, much of its history is left to the interpretation of art and sculpture. It seems Cragnox may have once been ruled by devils, demons, undead, fire giants, gobl...")
  • 23:3323:33, 2 June 2026 Yondar (hist | edit) [836 bytes] Milo (talk | contribs) (Created page with "The most populated continent of Arnessia.")
  • 23:3323:33, 2 June 2026 Guulrath (hist | edit) [167 bytes] Milo (talk | contribs) (Created page with "'''Guulrath''' is a continent of untamed land and beast, a strange place with strange beliefs, and a land of endless adventure for those brave enough to venture there.")
  • 23:3223:32, 2 June 2026 Yon River (hist | edit) [381 bytes] Milo (talk | contribs) (Created page with "Flowing north from the wetlands around Xarnath and Xyn's mountains through to the sea by way of Ardis, the Yon River is known for its fast currents and deep waters. For over a thousand years it has a busy channel for trade and travel between Ardis and Xarnath, as it can bear massive ships. The lands around this mighty river are lush farmlands and forest, all alive with greenery.")
  • 23:3223:32, 2 June 2026 Xyn's Mountains (hist | edit) [386 bytes] Milo (talk | contribs) (Created page with "The red mountains of Xyn has the highest concentration of dragons in all of Arnessia. Though the mountains are also inhabited by goblins and giants, dragons of many different types make their homes here, and have been known to quarrel at times. It is said that Xyn's Mountains are rich in gems and precious metals, however, there are few bold enough to try and mine where dragons dwell.")
  • 23:3223:32, 2 June 2026 Shadow Lake (hist | edit) [367 bytes] Milo (talk | contribs) (Created page with "Taking its name for the massive shadow that Mt. Sledge sometimes casts upon the lake, Shadow Lake is known to be protected by merfolk. It is incredibly deep, and the merfolk who live there are mostly peaceful, though their numbers are unknown. The lake is rumored to have many great aquatic beasts, and perhaps even horrors, though these claims are most likely myths.")
  • 23:3223:32, 2 June 2026 Sapphire River (hist | edit) [287 bytes] Milo (talk | contribs) (Created page with "Flowing from the Shadow Lake, Lake Esra, and the Mire, the Sapphire River flows north to the sea through the Hammersong mountains. Along its banks exists the largest sanctuary of Opalwood trees in Yondar, protected by the Selaeruíl. It is considered a holy place among the Moonchildren.")
  • 23:3223:32, 2 June 2026 The Mire (hist | edit) [488 bytes] Milo (talk | contribs) (Created page with "A massive swamp in the heart of Yondar, the Mire was thought for centuries to be uninhabitable by humanoids, until the first Serpent King, Aldus I Vermitharr established a colony here. While Mirehold may reside in this massive swamp, it alone is the only safe place in the entire massive swamp. All manner of deadly serpents and other horrors lurk in the swamp, and none are safe there. Even the moonchildren are not known to dwell there when they are in nearly all other are...")
  • 23:3123:31, 2 June 2026 Marrow Desert (hist | edit) [604 bytes] Milo (talk | contribs) (Created page with "The southernmost point of Yondar is practically inhabitable, as it is a massive desert. Darlok and New Darlok are on the last bit of plains before the desert, and Londor alone is built in the desert itself, and this is largely through genius implementations of magical engineering. Dangerous beasts and strange magical creatures make their home in the deeper parts of the desert, and there are few who have ever traveled there and lived to tell the tale. Is it believed there...")
  • 23:3123:31, 2 June 2026 Lake Esra (hist | edit) [560 bytes] Milo (talk | contribs) (Created page with "The purest water that flows into the headwaters of the Sapphire River, Lake Esra is said to be a place of tranquil beauty. The water of the lake is said to be crystal clear, allowing one to see deep into its depths on a bright day, which given its proximity to the south are numerous. In 103 YSK King Xavier I Vermitharr proclaimed this a protected land, allowing no homes or structures to be built there. Locals of Thryddmalk will frequently travel here for recreation or ev...")
  • 23:3123:31, 2 June 2026 Mt. Sledge (hist | edit) [435 bytes] Milo (talk | contribs) (Created page with "The highest peak in all of Yondar, standing at nearly 30,000 feet, Mt. Sledge is cold year round and there are few who make their way there. There is a small village atop its nearest and tallest neighboring mountain, from which a massive stone bridge can take one to the top of Mt. Sledge. Atop this towering rock is the splendid castle of the Arcanus Conservatory, the original wizarding school in Yondar, founded by Manzarek himself.")
  • 23:3123:31, 2 June 2026 Hammersong Mountains (hist | edit) [373 bytes] Milo (talk | contribs) (Created page with "In the middle northwest of Yondar, a massive and beautiful range of mountains extends towards the heavens. Rich in all manner of gems, minerals, and metals, the Hammersong mountains has ever been home to the dwarves. Two ancient cities, the Hall of Ebrek and Vorelisk are nestled in the Hammersong Mountains, as well as the Arcanus Conservatory, which sits atop Mt. Sledge.")
  • 23:3023:30, 2 June 2026 Elderwood (hist | edit) [239 bytes] Milo (talk | contribs) (Created page with "Nestled in the northern part of the Hammersong Mountains is an ancient forest of massive conifer trees. Little is known about these woods and what dwells in them. There are no documented cases of someone entering those woods and returning.")
  • 23:2823:28, 2 June 2026 Ebonwood (hist | edit) [568 bytes] Milo (talk | contribs) (Created page with "A dark forest with ancient, towering trees, the Ebonwood is no place for the faint of heart. The Cynairuíl of the Moonchildren protects the woods here, and they do not suffer intruders. So much so that the portion of the Warrior Road that cuts through the Ebonwood is actually a mile underground, not disrupting the wood itself. This construction was done with a band of royal appointees of dwarven and gnomish architects, along with some of the realm's most accomplished wi...")
  • 23:2823:28, 2 June 2026 Devilwood (hist | edit) [806 bytes] Milo (talk | contribs) (Created page with "Formerly known as the Lupuswood, the Devilwood sprawls through much of central Yondar. Originally inhabited by shifters and drow elves, a genocide at the hands of a long-forgotten group of zealots saw to the destruction of the shifters. As revenge, the drow elves - who lived underneath the woods in pockets of civilization - helped to gather ancient druidic artifacts and have all zealots and their temples reclaimed by nature. An unexpected consequence of using these "drui...")
  • 23:2723:27, 2 June 2026 Diamondwood (hist | edit) [467 bytes] Milo (talk | contribs) (Created page with "In the northern central part of Yondar is an enchanted forest protected by wood elves and their druidic leader, the Nysaeruíl. The forest is full of all manner of beasts, fey, and even the odd dragon. In the heart of the forest there is a sanctuary of Opalwood trees, protected by the Moonchildren, used in their sacred rituals. While the Moonchildren of this forest are not outwardly hostile, they do not tolerate those who would harm the forest or its inhabitants.")
  • 23:2723:27, 2 June 2026 Dagger Mountains (hist | edit) [596 bytes] Milo (talk | contribs) (Created page with "In the northeast corner of Yondar are the Dagger Mountains, jagged and tall, nearing 5,000 feet at the tallest peaks. There are several villages of grey dwarves carved into the mountains, as well as goblins and deep gnomes. There is also a clan of white dragonborn that make their home somewhere along the northern peaks. In the winter time, all the peaks are capped in snow. It is rumored that the grey dwarves in these mountains are the masters of forging adamantine, even...")
  • 23:2723:27, 2 June 2026 The Ashlands (hist | edit) [424 bytes] Milo (talk | contribs) (Created page with "West of the Hammersong Mountains is a barren land where the skies are always grey, the air is hot and humid, and nothing grows. The Ashlands were magically drained of all its life force by Prigden as he built his empire of black pyramids. The land doesn't support much life, but there are rumored to be hidden sanctuaries in the ground for fleeing vampire spawn who no longer wished to be part of Prigden's tyrannical reign.")
  • 23:2623:26, 2 June 2026 Thryddmalk (hist | edit) [534 bytes] Milo (talk | contribs) (Created page with "Founded by the dwarven champion Thrydd, who valiantly freed her fellow slaves from Prigden by driving his own sword through his heart, Thryddmalk began as a humble village in 95 YSK. Though its many wooden buildings have expanded over the years, it has never taken on the full size of a city. It was here that the freed slaves first made their home after fleeing the ashlands. It was also here that in 253 YSK, Xevon the Grand Scion was slain by the Immortal Pillar, Bromwen...")
  • 23:2623:26, 2 June 2026 Xarnath (hist | edit) [781 bytes] Milo (talk | contribs) (Created page with "Known as the jewel of Yondar, Xarnath is a fabled city rich in trade, arts, and military history. The home of the Knights of Xarnath, every year during the Festival of Knights the city floods with people as contenders hope to earn glory and earn their knighthood. The faith of Aurelia makes their home in this city, though their temple was destroyed during the Wars of Ascension and it took 30 years to rebuild. Once the home of the shadow dragon Xarnath, this was also the s...")
  • 23:2623:26, 2 June 2026 Vorelisk (The Rusted City) (hist | edit) [1,090 bytes] Milo (talk | contribs) (Created page with "At the northernmost point of the Hammersong Mountains is a 7,000 feet tall peak that has two massive metal doors, and inside the mountain is a splendid city known as Vorelisk. This city was more magically advanced than any of its modern sisters, with leagues of Vythsthyr (warforged) providing all manner of city services. Unfortunately, the mining within Vorelisk was so aggressive that eventually they awakened "the eaters", purple worms deep in the earth. For half a centu...")
  • 23:2523:25, 2 June 2026 Uller (hist | edit) [666 bytes] Milo (talk | contribs) (Created page with "Between the edge of the Devilwood and the northern part of the Marrow Desert is the city of Uller. Ruled by the grey delegation - which has had more than one lich appointed in its history - this city is the one place in Yondar where all forms of necromancy are legal (though not without some regulation). The Unliving Academy is a school where students can learn the finer arts of necromancy, with corpses donated by The Parting Gift nearby. Also in Uller is the Hall of the...")
  • 23:2523:25, 2 June 2026 Amblecrown (hist | edit) [668 bytes] Milo (talk | contribs) (Created page with "In the heart of Yondar lies the proud town of Amblecrown, home of House Amblecrown. One of the most storied noble houses in the land, House Amblecrown has produced several knights, paladins, and advisors to the crown that have been known for their kindness and sharp minds. The holdings of House Amblecrown are primarily farmland used for crops and livestock. There is a humble castle in the heart of the village, and the town's proximity to the road have seen to the establi...")
  • 23:2523:25, 2 June 2026 Stigg's Farm (hist | edit) [436 bytes] Milo (talk | contribs) (Created page with "At the base of Xyn's Mountains off the luscious banks of the Yon River, the largest colony of halflings bustles with life. An agricultural hub, Stigg's farm is a major provider for crops throughout Yondar. Stigg's Farm is a quiet place compared to the rest of the kingdom, choosing instead to focus on celebrations of life and community. Many halflings grow of age and decide to follow the river north to Xarnath in search of adventure.")
  • 23:2423:24, 2 June 2026 Rickland (hist | edit) [486 bytes] Milo (talk | contribs) (Created page with "Rickland is a large section of farmland with a small, central town that boasts a large castle belonging to the lords of House Rickman. House Rickman has famously quarreled with their neighbor south of the eastern road, the lords and ladies of House Amblecrown, going so far as to at one point grant the seat of Amblecrown to a bastard half-brother of the lord of Rickland, renaming it Silvercrown. The town in Rickland is modest and has a reputation for having an abundant la...")
  • 23:2423:24, 2 June 2026 Prigdenia (hist | edit) [1,007 bytes] Milo (talk | contribs) (Created page with "The Empire of Prigdenia was around for thousands of years, ruled by Prigden and his entourage of vampire lords. At the northern most point of the ashlands, the land takes its name for the death that was inflicted upon it by Prigden. He harnessed the life of the land and left it barren with clouds permanently darkening the skies. Prigdenia technically lays claim to the ashlands as well, however when people refer to Prigdenia, they mean the massive city of black stone pyra...")
  • 23:2423:24, 2 June 2026 Mongrad (hist | edit) [502 bytes] Milo (talk | contribs) (Created page with "Originally a humble fishing village at the northern end of the range of Xyn's Mountains, Mongrad has grown into a port city. Nestled between the ocean coast and the headwaters of the Yon River, Mongrad has tremendous fishing trade, as well as several shipwrights to sustain a thriving economy. The Copper Monastery of the Order of the Yellow Dragon is located here, and the Dragon Handlers are known to frequent this place so often that they constructed a fortress to house t...")
  • 23:2323:23, 2 June 2026 Mirehold (hist | edit) [559 bytes] Milo (talk | contribs) (Created page with "The capital city of Yondar, built on a massive swamp, Mirehold has never been sacked. The worst it has ever endured was during the Wars of Ascension when Bulrath the Butcher sieged the city for two weeks before it was broken by an army from Ardis. Castle Mirehold is protected by a moat and drawbridge, in addition to the finest stone walls in the land. Crime can sometimes be a problem in Mirehold, however, it rarely amounts to violence. Instead, thieves and gangs are invo...")
  • 23:2323:23, 2 June 2026 Londor (hist | edit) [642 bytes] Milo (talk | contribs) (Created page with "On the northern part of the Marrow Desert is a city that never sleeps, a city of absolute splendor: Londor. Split into four districts, each with a large beacon tower with a different color flame to represent the district. The blue district is the temple district, the green district is where the banks and government buildings reside, the red district is for the arts, and the purple district is the mystic district. The Thieves' Gambit takes place every year at Roole Colise...")
  • 23:2323:23, 2 June 2026 Hall of Ebrek (hist | edit) [366 bytes] Milo (talk | contribs) (Created page with "The original home of the dwarves, the Hall of Ebrek is the pinnacle of dwarven architecture. Built deep in the Hammersong Mountains, all manner of smiths, jewelers, and artisans make their homes in the hall of Ebrek. The main temple of Ursus is in this massive city, as well as the legendary Forge of Ursus, which is where thousands of magic items have been crafted.")
  • 23:2223:22, 2 June 2026 Grondar (hist | edit) [332 bytes] Milo (talk | contribs) (Created page with "The ancestral home of the orcs, Grondar was once a bustling city. Some time around 350 YSK, the city was destroyed. Historians in Gron's Pass believe that Grondar was the target of a dragon attack, potentially several dragons at once. At any rate, all that remains of the city is rubble, though now the Warrior Road runs through it.")
  • 23:2123:21, 2 June 2026 Gron's Pass (hist | edit) [537 bytes] Milo (talk | contribs) (Created page with "Nested in the Dagger Mountains just on the edge of the sea, Gron's Pass is the only Yondaran city east of the Ebonwood. After the mysterious destruction of Grondar, Gron's Pass was created as a city of the orcs. Ruled by a group of War Chieftains, the city can be brutal and extreme in their laws, but it is mostly peaceful. Due to the increased interest in Guulrath, Gron's Pass has become a major port. The construction of the Warrior Road allowed Gron's Pass to formally j...")
  • 23:2023:20, 2 June 2026 Godspire (hist | edit) [469 bytes] Milo (talk | contribs) (Created page with "Godspire is a mysterious place in northern Yondar, and little is known about it. It is unoccupied, though frequently people travel there for meditation or deep prayer. It was here that the Staff of Xyn was re-forged and the Wars of Ascension brought to an end. Believed to have been created by the gods themselves, it acted as a portal to Celestia and Infandus upon the return of the children. Godspire takes its name from the fact that it towers 3,000 feet in the air.")
  • 23:2023:20, 2 June 2026 Dun (hist | edit) [448 bytes] Milo (talk | contribs) (Created page with "Once a humble fishing village, Dun has sprouted into a full-sized port city. Run by the lords and ladies of House Quimbar from the central castle Suncastle (formerly Duncastle), Dun has all manner of shops, a theater, Tossbones Hall (a casino), and Aliah's Gardens - a beautiful park and nature sanctuary in honor of a moonchild who once blessed the town. Dun has a small curtain wall around the city, and the port has become the largest in Yondar.")
  • 23:1923:19, 2 June 2026 Darlok (hist | edit) [796 bytes] Milo (talk | contribs) (Created page with "The city of Darlok had three large rounded curtain walls covering the city from all threats just north of the marrow desert. Ruled by the Baron of Darlok, the city was a hub of trade that existed before Londor came to be. The city was originally created by gnomes, and was renown for its stellar craftsmanship, however, when the city harbored the Scarlet Sorceress in 203 YSK, it was disintegrated by the Council of Arcanus in a magic attack gone awry. From there, the city i...")
  • 23:1823:18, 2 June 2026 Ardis (hist | edit) [1,489 bytes] Milo (talk | contribs) (Created page with "The youngest child of Xyn, daughter of Aurelia, the yellow dragon, and the goddess of cities and bridges, Ardis was a builder by nature. She would frequently take humanoid form and constructed the first city, which was named after her. Her friend Estil made her home in the city of Ardis for some centuries as she brought forth the first elves. Among these first elves, Ardis became something of a poet, so much so that some of the dragonpriests began citing her words as scr...")
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